﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OOAD_Project_Editor.Domain;
using OOAD_Project_Editor.Foundation.Script;

namespace OOAD_Project_Editor.Application
{
  public interface ILoadStoreSceneHandler
    {
        bool Store(SceneScript script);
        SceneScript Load();
    }
}
